![]() ![]() This walkthrough includes a specific list from a list of tips that will tell you how to pass storyline without much difficulty and obstacles, you can also get acquainted with the optional secondary quests prepared by the developers. Not all players are ready to sacrifice their time, so we have written for you a walkthrough of this interesting and unusual game in this series. We know that Prey walkthrough can drag on for a huge number of hours. You will have to find blueprints, as well as collect materials - you either find them at the location, or get them by disposing of other trash (look for recyclers). In the same room, you will find a fabricator that allows you to create new items by combining certain materials. You will learn about the lost memory and ongoing testing. You will get a pistol with a silencer about workstation. The office is locked, but January will tell you what the access code is. Facial expressions will appear, so you need to move carefully. Office with a viewįollow the markers to get to the office and study the video file that January sent you to your computer. As soon as it goes into the hall, then find a shotgun on the dead body. The door is to the right of where you found the neuromod - white with green lights. You can use the HP booster in the security area. Use it to slow down aliens, and then finish off with other weapons (for example, a monkey wrench). Everything is about to changeĪfter passing through the room, you will find yourself in another laboratory, where you will see a phantom near a dead body and a GIPS cannon with ammunition. In the next room ahead you will have to fight with several mimics. They multiply into several parts after eating it. Morgan will see the typhons attack the scientist. Go to the test facility and use the exit door. Use the key to break the glass balcony door and break the illusion. The first mission is to leave the apartment. January will call you and tell you what to do next. BreakthroughĪfter waking up, go out into the corridor and pick up the adjustable wrench from the corpse of Patricia Varma. After that, Morgan will wake up again in his room. ![]() Examine the black spots and watch a cut-scene with the attack of the Mimics. In the next room, take the tests on the monitor, answering as you wish. Then click on the red button, jump over the barrier and click on the blue one. Then click on the button and hide behind a chair, or do whatever you want. First press the red button and manually roll three dice from the red zone. ![]() Stephen Bellamy will ask you to take tests. Put on the "Transtar" suit and meet him at the proving ground. Morgan wakes up in his apartment and receives a call from Alex's brother. ![]()
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